using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;


/// <summary>
/// 
/// </summary>
public class FloorComponent : MonoBehaviour
{
    public TextMeshProUGUI Tmp_Text;

    public FloorNO FloorNO;

    public void Start()
    {
        this.Tmp_Text.text = $"{FloorNO}";
    }
}

public enum FloorNO { F1, F2, F3}
